Sonic Logo Samples
Here are a few samples of what could be a sonic version of a graphic logo. Your goal . . . instant recognition. It can separate and individualize your brand, bring your brand quickly to someone’s mind, establish a preference for your brand, and it can help build trust. Any industry could benefit from it.
Your brand has a look, let's give it a voice. I'm here to work with you from concept to the final note. Reach out and lets make your brand sing.
For demonstration only. I pushed this remix of Slipknot's “Snuff” away from the dark acoustic intro in the studio released version. I added additional bass and drums and added new heavy electric guitar layers. Corey Taylor's lyrics are impactful and melancholy at the same time. It's such a great tune.
Remix Tools Used: Pro Tools (Remix & Mix), (Mastering) Ozone 11.
Artist: Slipknot
Written By: Corey Taylor
For demonstration only. This remix of Maroon 5's “One More Night” reimagines the original track with a fresh sonic perspective—introducing new rhythmic elements, textured layers, and a restructured dynamic flow. My goal was to retain the song’s masterful lyrical quality and emotional energy while infusing it with a alternate atmospheric edge to give it a unique identity.
Remix Tools Used:Logic Pro (Remix & Mix), IK Multimedia T-RackS 5 (Mastering), Vegas Pro (Video Editing)
Written By: Adam Levine, Shellback, Max Martin and Savan Kotecha
Giorgio Garofalo - "Echo of Your Smile" – A song I wrote marking the ten year anniversary of the loss of my friend and work colleague. I used Logic Pro, Pro Tools and Final Cut Pro for video editing.
Here's a sample of a mix I did for The Serotones from stems. I asked the band for a reference track and they provded: "Your Decision," by Alice in Chains. I used Logic Pro. My focus was clarity, to brighten the vocals and bring them forward.
A mix showing the before (stems as received) and the mixed version played over a series of clips of big rigs. My objectve was to give the mix a little more colour and depth.
Samantha Rays - "What Heaven Feels Like"
Recorded acoustic guitar and vocals. In collaboration with the artist, I added bass, strings, steel guitar and drums and arranged the instrumentation sections. The objective was to add depth and richness to the sound, to create a more layered texture, and to enhance the emotional impact of the song. The song was mastered at Lacquer Channel Mastering in Toronto.
Here's a mish mash of fight scenes. Includes sources from a vast library of sounds as well as recorded material using dynamic cardioid microphones in the studio. I look forward to leveraging this experience in forthcoming opportunities.
For demonstration purposes only. Here's a clip from Meg 2: The Trench, (2023) containing ADR (A big thank you to Brittany Fahel and Chris-Mari Van Wyk for their voice overs.) Yours truly is in there too doing a little yelling here and there). This project was undertaken in early 2025 in the studio. I did the sound design, music, and I completed the remix in my home studio.
I love experimenting with sounds. Layering samples from multiple sources,and adding a little processing here and there to create a blend that sounds just right is the most satisfying part.
When the dialogue stands alone, especially in a children's animation, absent ambience, atmospheric or special effects, it really loses its engagement factor. Don't believe me . . .? Check out the before. This sample contains dialogue only, and then take a look at the "after" next door.
Prepared as part of the Institue's Audio Post curriculum. Source . . . Urban Vermin, Episode 1-14 (2007) Produced by Decode Entertainment. Using Pro Tools exclsuively, the alleys come alive with the sounds of footsteps, whooshes, splats, pops, and blasts.