Giorgio Garofalo
Audio and Sound Design - Portfolio
Giorgio Garofalo
Audio and Sound Design - Portfolio
Audio and Sound Design - Portfolio
Audio and Sound Design - Portfolio
Welcome to my corner of the audio world. I’m glad you’re here. Whether you're interested in sound design, music production, immersive audio for film and games, I love collaborating. Here, you’ll find a little about me and my creative journey. Feel free to explore.
For demonstration purposes only. Here's a clip from Meg 2: The Trench, (2023) containing ADR (A big thank you to Brittany Fahel and Chris-Mari Van Wyk for their voice overs. Yours truly is in there too doing a little yelling here and there). This project was undertaken in early 2025 in the studio. I did the sound design, music, and I completed the remix in my home studio.
Includes sources from a vast library of sounds as well as recorded material using dynamic cardioid microphones in the studio. I look forward to leveraging this experience in forthcoming opportunities.
I love experimenting with sounds. Layering samples from multiple sources,and adding a little processing here and there to create a blend that sounds just right is the most satisfying part.
When the dialogue stands alone, especially in a children's animation, absent ambience, atmospheric or special effects, it really loses its engagement factor. Don't believe me . . .? Check out the before. This sample contains dialogue only, and then take a look at the "after" next door.
Prepared as part of the Institue's Audio Post curriculum. Source . . . Urban Vermin, Episode 1-14 (2007) Produced by Decode Entertainment. Using Pro Tools exclsuively, the alleys come alive with the sounds of footsteps, whooshes, splats, pops, and blasts.